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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< ETextureRenderTargetFormat > FNiagaraUtilities::BufferFormatToRenderTargetFormat
(
ENiagaraGpuBufferFormat NiagaraFormat, |
NiagaraCommon.h | ||
TOptional< ETextureRenderTargetFormat > FNiagaraUtilities::BufferFormatToRenderTargetFormat
(
ENiagaraGpuBufferFormat NiagaraFormat, |
Converts a Niagara format into a ETextureRenderTargetFormat, will look for fallback options if the requested format can not be satisfied based on the RequiredCapabilities. | NiagaraCommon.h |
FNiagaraUtilities::BufferFormatToRenderTargetFormat(ENiagaraGpuBufferFormat, EPixelFormatCapabilities)
| Name | FNiagaraUtilities::BufferFormatToRenderTargetFormat |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h |
| Include Path | #include "NiagaraCommon.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCommon.cpp |
namespace FNiagaraUtilities
{
TOptional < ETextureRenderTargetFormat > FNiagaraUtilities::BufferFormatToRenderTargetFormat
(
ENiagaraGpuBufferFormat NiagaraFormat,
EPixelFormatCapabilities RequiredCapabilities
)
}
FNiagaraUtilities::BufferFormatToRenderTargetFormat(ENiagaraGpuBufferFormat, EPixelFormatCapabilities, UObject *)
Description
Converts a Niagara format into a ETextureRenderTargetFormat, will look for fallback options if the requested format can not be satisfied based on the RequiredCapabilities. If the return value optional is invalid that means no format was found.
| Name | FNiagaraUtilities::BufferFormatToRenderTargetFormat |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h |
| Include Path | #include "NiagaraCommon.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCommon.cpp |
namespace FNiagaraUtilities
{
TOptional < ETextureRenderTargetFormat > FNiagaraUtilities::BufferFormatToRenderTargetFormat
(
ENiagaraGpuBufferFormat NiagaraFormat,
EPixelFormatCapabilities RequiredCapabilities,
UObject * RequesterForDebugging
)
}