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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraRendererMeshes
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| Name |
FParticleMeshRenderData |
| Type |
struct |
| Header File |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h |
| Include Path |
#include "NiagaraRendererMeshes.h" |
Syntax
struct FParticleMeshRenderData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAllowPerParticleMeshLODs |
bool |
|
NiagaraRendererMeshes.h |
|
| bAllTranslucentMaterials |
bool |
|
NiagaraRendererMeshes.h |
|
| bHasTranslucentMaterials |
bool |
|
NiagaraRendererMeshes.h |
|
| bIsGpuLowLatencyTranslucency |
bool |
|
NiagaraRendererMeshes.h |
|
| bNeedsCull |
bool |
|
NiagaraRendererMeshes.h |
|
| bNeedsSort |
bool |
|
NiagaraRendererMeshes.h |
|
| bSortCullOnGpu |
bool |
|
NiagaraRendererMeshes.h |
|
| bUseGPUScene |
bool |
|
NiagaraRendererMeshes.h |
|
| Collector |
FMeshElementCollector * |
|
NiagaraRendererMeshes.h |
|
| ColorComponentsBufferSrv |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
|
| CullingSphere |
FSphere |
|
NiagaraRendererMeshes.h |
|
| DynamicDataMesh |
const FNiagaraDynamicDataMesh * |
|
NiagaraRendererMeshes.h |
|
| MeshIndexOffset |
uint32 |
|
NiagaraRendererMeshes.h |
|
| MeshUsed |
TBitArray< TInlineAllocator< 2 > > |
|
NiagaraRendererMeshes.h |
|
| PackedTangentsBufferSrv |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
|
| ParticleFloatDataStride |
uint32 |
|
NiagaraRendererMeshes.h |
|
| ParticleFloatSRV |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
|
| ParticleHalfDataStride |
uint32 |
|
NiagaraRendererMeshes.h |
|
| ParticleHalfSRV |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
|
| ParticleIntDataStride |
uint32 |
|
NiagaraRendererMeshes.h |
|
| ParticleIntSRV |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
|
| ParticleSortedIndicesOffset |
uint32 |
|
NiagaraRendererMeshes.h |
|
| ParticleSortedIndicesSRV |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
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| RendererLayout |
const FNiagaraRendererLayout * |
|
NiagaraRendererMeshes.h |
|
| RendererVisTagOffset |
uint32 |
|
NiagaraRendererMeshes.h |
|
| ResolutionMaxAxis |
int32 |
|
NiagaraRendererMeshes.h |
|
| SortVariable |
ENiagaraMeshVFLayout::Type |
|
NiagaraRendererMeshes.h |
|
| SourceParticleData |
FNiagaraDataBuffer * |
|
NiagaraRendererMeshes.h |
|
| TexCoordBufferSrv |
FRHIShaderResourceView * |
|
NiagaraRendererMeshes.h |
|
| VertexFetch_Parameters |
FIntVector4 |
|
NiagaraRendererMeshes.h |
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| WorldSpacePivotOffset |
FVector |
|
NiagaraRendererMeshes.h |
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| WorldSpaceSize |
FVector3f |
|
NiagaraRendererMeshes.h |
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