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bool |
bUseLODRange |
When enabled you can restrict the LOD range we consider for LOD calculation. |
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int32 |
LODBias |
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FNiagaraParameterBindingWithValue |
LODBiasBinding |
LOD bias to apply to the LOD calculation. |
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float |
LODDistanceFactor |
Used in LOD calculation to modify the distance, i.e. increasing the value will make lower poly LODs transition closer to the camera. |
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int32 |
LODLevel |
|
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FNiagaraParameterBindingWithValue |
LODLevelBinding |
Absolute LOD level to use |
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ENiagaraMeshLODMode |
LODMode |
|
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FIntVector2 |
LODRange |
Used to restrict the range of LODs we include when dynamically calculating the LOD level. |
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TObjectPtr< UStaticMesh > |
Mesh |
The mesh to use when rendering this slot |
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FNiagaraParameterBinding |
MeshParameterBinding |
Binding to supported mesh types. |
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FVector |
PivotOffset |
Offset of the mesh pivot |
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ENiagaraMeshPivotOffsetSpace |
PivotOffsetSpace |
What space is the pivot offset in? |
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FRotator |
Rotation |
Rotation of the mesh |
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FVector |
Scale |
Scale of the mesh |