| AllocationInfo |
FGPUSortManager::FAllocationInfo |
The GPUSortManager bindings for this sort task. |
NiagaraGPUSortInfo.h |
|
| bEnableCulling |
bool |
Culling/Visibility data. |
NiagaraGPUSortInfo.h |
|
| CulledGPUParticleCountOffset |
uint32 |
|
NiagaraGPUSortInfo.h |
|
| CullingWorldSpaceOffset |
FVector |
|
NiagaraGPUSortInfo.h |
|
| CullOrientationAttributeOffset |
int32 |
|
NiagaraGPUSortInfo.h |
|
| CullPlanes |
TArray< FPlane, TFixedAllocator< MaxCullPlanes > > |
|
NiagaraGPUSortInfo.h |
|
| CullPositionAttributeOffset |
int32 |
|
NiagaraGPUSortInfo.h |
|
| CullScaleAttributeOffset |
int32 |
|
NiagaraGPUSortInfo.h |
|
| DistanceCullRange |
FVector2f |
|
NiagaraGPUSortInfo.h |
|
| FloatDataStride |
uint32 |
|
NiagaraGPUSortInfo.h |
|
| GPUParticleCountOffset |
uint32 |
|
NiagaraGPUSortInfo.h |
|
| GPUParticleCountSRV |
FShaderResourceViewRHIRef |
The actual GPU sim particle count. Needed to get an exact match on the index list. |
NiagaraGPUSortInfo.h |
|
| HalfDataStride |
uint32 |
|
NiagaraGPUSortInfo.h |
|
| IntDataStride |
uint32 |
|
NiagaraGPUSortInfo.h |
|
| LocalBSphere |
FSphere |
|
NiagaraGPUSortInfo.h |
|
| LODScreenSize |
FVector4f |
|
NiagaraGPUSortInfo.h |
|
| MeshIndex |
int32 |
|
NiagaraGPUSortInfo.h |
|
| MeshIndexAttributeOffset |
int32 |
|
NiagaraGPUSortInfo.h |
|
| ParticleCount |
int32 |
The number of particles in the system. |
NiagaraGPUSortInfo.h |
|
| ParticleDataFloatSRV |
FShaderResourceViewRHIRef |
The data buffers that hold the particle attributes and their strides. |
NiagaraGPUSortInfo.h |
|
| ParticleDataHalfSRV |
FShaderResourceViewRHIRef |
|
NiagaraGPUSortInfo.h |
|
| ParticleDataIntSRV |
FShaderResourceViewRHIRef |
|
NiagaraGPUSortInfo.h |
|
| RendererVisibility |
int32 |
|
NiagaraGPUSortInfo.h |
|
| RendererVisTagAttributeOffset |
int32 |
|
NiagaraGPUSortInfo.h |
|
| SortAttributeOffset |
int32 |
On which attribute to base the sorting. |
NiagaraGPUSortInfo.h |
|
| SortFlags |
EGPUSortFlags |
The sort constraints for the task in GPUSortManager. |
NiagaraGPUSortInfo.h |
|
| SortMode |
ENiagaraSortMode |
How the particles should be sorted. |
NiagaraGPUSortInfo.h |
|
| ViewDirection |
FVector |
|
NiagaraGPUSortInfo.h |
|
| ViewOrigin |
FVector |
View data. |
NiagaraGPUSortInfo.h |
|