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API > API/Plugins > API/Plugins/Niagara
| |
|
| Name |
ENiagaraLwcTileUpdateMode |
| Type |
enum |
| Header File |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h |
| Include Path |
#include "NiagaraSystem.h" |
Syntax
enum ENiagaraLwcTileUpdateMode
{
ResetSimulation,
Rebase,
RebaseOrResetSimulation,
}
Values
| Name |
Remarks |
| ResetSimulation |
When a simulation moves greater or equal to the number of tiles specified in fx.LWCTileRecache the simulation will be reset. |
| Rebase |
When a simulation moves greater or equal to the number of tiles specified in fx.LWCTileRecache we will trigger a rebase. |
| RebaseOrResetSimulation |
This option is similar to Rebase with the exception that when we cross fx.LWCTileForceReset number of tiles we will reset the simulation. |