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API > API/Plugins > API/Plugins/NeuralMorphModelEditor > API/Plugins/NeuralMorphModelEditor/FNeuralMorphEditorModel
- FMLDeformerEditorModel::GetSupportsPerTrainingInputAnimVertexMask()
- FNeuralMorphEditorModel::GetSupportsPerTrainingInputAnimVertexMask()
References
| Module | NeuralMorphModelEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Public/NeuralMorphEditorModel.h |
| Include | #include "NeuralMorphEditorModel.h" |
virtual bool GetSupportsPerTrainingInputAnimVertexMask() const
Remarks
Check whether this model supports a per training input animation vertex mask. If this is enabled, each training intput animation should show something where the user can select an optional mask.