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API > API/Plugins > API/Plugins/NearestNeighborModelEditor > API/Plugins/NearestNeighborModelEditor/FNearestNeighborEditorModel
- FMLDeformerEditorModel::GetTrainedNetworkOnnxFile()
- FNearestNeighborEditorModel::GetTrainedNetworkOnnxFile()
References
| Module | NearestNeighborModelEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModelEditor/Public/NearestNeighborEditorModel.h |
| Include | #include "NearestNeighborEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModelEditor/Private/NearestNeighborEditorModel.cpp |
virtual FString GetTrainedNetworkOnnxFile&40;&41; const
Remarks
Get the onnx file name of the trained network. This is the filename that your python script will save the onnx file to. On default this will return the following filename: "