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API > API/Plugins > API/Plugins/NamingTokensEditor
Subclass to define naming tokens for editor use only.
| Name | UEditorUtilityNamingTokens |
| Type | class |
| Header File | /Engine/Plugins/Developer/NamingTokens/Source/NamingTokensEditor/Public/EditorUtilityNamingTokens.h |
| Include Path | #include "EditorUtilityNamingTokens.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, Abstract, Meta=(ShowWorldContextPin))
class UEditorUtilityNamingTokens : public UNamingTokens
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNamingTokens → UEditorUtilityNamingTokens
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorUtilityNamingTokens() |
EditorUtilityNamingTokens.h |
Functions
Public
Public Virtual
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
EditorUtilityNamingTokens.h | ||
virtual void PostLoad() |
EditorUtilityNamingTokens.h |