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API > API/Plugins > API/Plugins/MutableTools
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| Name |
NodeMaterialModify |
| Type |
class |
| Header File |
/Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMaterialModify.h |
| Include Path |
#include "MuT/NodeMaterialModify.h" |
Syntax
class NodeMaterialModify : public UE::Mutable::Private::NodeMaterial
Inheritance Hierarchy
- UE::Mutable::Private::NodeMaterial → NodeMaterialModify
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Forbidden. Manage with the Ptr<> template. |
MuT/NodeMaterialModify.h |
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Constants
| Name |
Type |
Remarks |
Include Path |
| StaticType |
FNodeType |
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MuT/NodeMaterialModify.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ColorParameters |
TMap< FParameterKey, Ptr< NodeColor > > |
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MuT/NodeMaterialModify.h |
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| ImageParameters |
TMap< FParameterKey, FImageParameterData > |
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MuT/NodeMaterialModify.h |
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| MaterialSource |
Ptr< NodeMaterial > |
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MuT/NodeMaterialModify.h |
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| ScalarParameters |
TMap< FParameterKey, Ptr< NodeScalar > > |
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MuT/NodeMaterialModify.h |
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Functions
Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual const FNodeType * GetType()
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Node type hierarchy data. |
MuT/NodeMaterialModify.h |
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Protected
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static const FNodeType * GetStaticType()
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MuT/NodeMaterialModify.h |
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