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API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/FImageOperator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ImageMipmap
(
int32 CompressionQuality, |
Generate the mipmaps for images. | MuR/Image.h | |
void ImageMipmap
(
FImageOperator::FScratchImageMipmap&, |
MuR/Image.h |
ImageMipmap(int32, FImage , const FImage , int32, int32, const FMipmapGenerationSettings &, bool)
Description
Generate the mipmaps for images. if bGenerateOnlyTail is true, generates the mips missing from Base to LevelCount and sets them in Dest (the full chain is spit in two images). Otherwise generate the mips missing from Base up to LevelCount and append them in Dest to the already generated Base's mips.
| Name | ImageMipmap |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Image.h |
| Include Path | #include "MuR/Image.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/OpImageMipmap.cpp |
void ImageMipmap
(
int32 CompressionQuality,
FImage * Dest,
const FImage * Base,
int32 StartLevel,
int32 LevelCount,
const FMipmapGenerationSettings &,
bool bGenerateOnlyTail
)
ImageMipmap(FImageOperator::FScratchImageMipmap &, int32, FImage , const FImage , int32, int32, const FMipmapGenerationSettings &, bool)
| Name | ImageMipmap |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Image.h |
| Include Path | #include "MuR/Image.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/OpImageMipmap.cpp |
void ImageMipmap
(
FImageOperator::FScratchImageMipmap &,
int32 CompressionQuality,
FImage * Dest,
const FImage * Base,
int32 LevelStart,
int32 LevelCount,
const FMipmapGenerationSettings &,
bool bGenerateOnlyTail
)