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API > API/Plugins > API/Plugins/MultiServerReplication > API/Plugins/MultiServerReplication/FMultiServerTransport
Description
Processes incoming RPCs on all peer endpoints. Returns true if the transport is still operational. Returns false if a peer disconnected (transport is now dormant).
| Name | GameThreadTick |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MultiServerReplication/Source/MultiServerReplication/Public/MultiServerTransport.h |
| Include Path | #include "MultiServerTransport.h" |
| Source | /Engine/Plugins/Runtime/MultiServerReplication/Source/MultiServerReplication/Private/MultiServerTransport.cpp |
bool GameThreadTick()