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API > API/Plugins > API/Plugins/MovieSceneAnimMixerScripting
Function library containing methods that extend UMovieSceneAnimationMixerLayer for scripting.
| Name | UMovieSceneAnimMixerLayerExtensions |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixerScripting/Public/MovieSceneAnimMixerLayerExtensions.h |
| Include Path | #include "MovieSceneAnimMixerLayerExtensions.h" |
Syntax
UCLASS ()
class UMovieSceneAnimMixerLayerExtensions : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMovieSceneAnimMixerLayerExtensions
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FText GetDisplayName
(
UMovieSceneAnimationMixerLayer* Layer |
Get the display name for this layer. | MovieSceneAnimMixerLayerExtensions.h |
|
static int32 GetLayerIndex
(
UMovieSceneAnimationMixerLayer* Layer |
Get the index of this layer within its parent mixer track. | MovieSceneAnimMixerLayerExtensions.h |
|
static TArray< UMovieSceneSection * > GetSections
(
UMovieSceneAnimationMixerLayer* Layer |
Get all sections on this layer. | MovieSceneAnimMixerLayerExtensions.h |
|
static bool IsEmpty
(
UMovieSceneAnimationMixerLayer* Layer |
Check if this layer is empty (no sections and no child track) | MovieSceneAnimMixerLayerExtensions.h |
|
static void SetDisplayName
(
UMovieSceneAnimationMixerLayer* Layer, |
Set a custom display name for this layer. | MovieSceneAnimMixerLayerExtensions.h |
|