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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
Hidden target struct used during bake evaluation to tell the target system to cache results instead of applying them. Never user-facing.
| Name | FMovieSceneMixerBakeTarget |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneMixerBakeTargetSystem.h |
| Include Path | #include "Systems/MovieSceneMixerBakeTargetSystem.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FMovieSceneMixerBakeTarget : public FMovieSceneMixedAnimationTarget
Inheritance Hierarchy
- FMovieSceneMixedAnimationTarget → FMovieSceneMixerBakeTarget
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Filter | UE::MovieScene::AnimMixerBakeEvaluation::FBakeFilter | Systems/MovieSceneMixerBakeTargetSystem.h | ||
| ScopeID | int32 | Identifies the owning FBakeEvaluationScope. | Systems/MovieSceneMixerBakeTargetSystem.h |