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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
Target type that writes the mixer's evaluated pose to a named bus. Other mixers can then read from the bus via UMovieSceneAnimBusSection.
| Name | FMovieSceneAnimBusTarget |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneAnimMixerSystem.h |
| Include Path | #include "Systems/MovieSceneAnimMixerSystem.h" |
Syntax
USTRUCT (Meta=(DisplayName="Bus Target"))
struct FMovieSceneAnimBusTarget : public FMovieSceneMixedAnimationTarget
Inheritance Hierarchy
- FMovieSceneMixedAnimationTarget → FMovieSceneAnimBusTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Systems/MovieSceneAnimMixerSystem.h | |||
FMovieSceneAnimBusTarget
(
FName InBusName |
Systems/MovieSceneAnimMixerSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BusName | FName | Systems/MovieSceneAnimMixerSystem.h |
|
Functions
Public
Public Virtual
Overridden from FMovieSceneMixedAnimationTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetShortDisplayName() |
Systems/MovieSceneAnimMixerSystem.h |