Navigation
API > API/Plugins > API/Plugins/MovieSceneAnimMixer
Enum describing what space that root motion should be applied in.
| Name | EMovieSceneRootMotionTransformMode |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneRootMotionSystem.h |
| Include Path | #include "Systems/MovieSceneRootMotionSystem.h" |
Syntax
enum EMovieSceneRootMotionTransformMode
{
Asset,
Offset,
Override,
AccumulatedOffset,
BoneMatch,
}
Values
| Name | Remarks |
|---|---|
| Asset | Uses root motion exclusively from the asset as is. |
| Offset | Adds on the offset field onto the root motion from the asset. |
| Override | Uses the offset field as the entire root motion, ignoring root motion from the asset. |
| AccumulatedOffset | Uses the accumulated offset from previous KeepState sections as a starting position. |
| BoneMatch | Uses a bone-match-derived offset to position the section so a specific bone aligns with the underlying pose at the match time. |