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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
Which bone to extract root motion from in the pose.
| Name | EMovieSceneRootMotionSource |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneRootMotionSystem.h |
| Include Path | #include "Systems/MovieSceneRootMotionSystem.h" |
Syntax
enum EMovieSceneRootMotionSource
{
RootBone,
FirstAnimatedChild,
}
Values
| Name | Remarks |
|---|---|
| RootBone | Extract root motion from skeleton bone 0 (standard root motion) |
| FirstAnimatedChild | Auto-detect the first child of root that has animation data. |