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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
| |
|
| Name |
EMovieSceneRootMotionDestination |
| Type |
enum |
| Header File |
/Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/MovieSceneRootMotionSection.h |
| Include Path |
#include "MovieSceneRootMotionSection.h" |
Syntax
enum EMovieSceneRootMotionDestination
{
Discard,
RootBone,
Component,
Actor,
Attribute,
}
Values
| Name |
Remarks |
| Discard |
Throw away any transform on the root bone |
| RootBone |
Leave the root bone with whatever transform it ended up with after evaluation |
| Component |
Copy the root bone's transform onto the owning Component, and reset the root transform |
| Actor |
Copy the root bone's transform onto the owning Actor, and reset the root transform |
| Attribute |
Leave the root motion transform on an attribute for external systems to pick up |