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API > API/Plugins > API/Plugins/MovieRenderPipelineSettings
| |
|
| Name |
UMoviePipelineBurnInSetting |
| Type |
class |
| Header File |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineBurnInSetting.h |
| Include Path |
#include "MoviePipelineBurnInSetting.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UMoviePipelineBurnInSetting : public UMoviePipelineRenderPass
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
UMoviePipelineBurnInSetting()
|
|
MoviePipelineBurnInSetting.h |
|
Constants
| Name |
Type |
Remarks |
Include Path |
| DefaultBurnInWidgetAsset |
FString |
|
MoviePipelineBurnInSetting.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bCompositeOntoFinalImage |
bool |
If true, the Burn In image will be composited into the Final Image pass. |
MoviePipelineBurnInSetting.h |
- EditAnywhere
- BlueprintReadWrite
- Meta=(MetaClass="/Script/MovieRenderPipelineSettings.MoviePipelineBurnInWidget")
- Category="Widget Settings"
|
| BurnInClass |
FSoftClassPath |
|
MoviePipelineBurnInSetting.h |
- EditAnywhere
- BlueprintReadWrite
- Meta=(MetaClass="/Script/MovieRenderPipelineSettings.MoviePipelineBurnInWidget")
- Category="Widget Settings"
|
Protected
Functions