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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
| Name | FMovieGraphDeferredPass |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/Graph/Renderers/MovieGraphDeferredPass.h |
| Include Path | #include "Graph/Renderers/MovieGraphDeferredPass.h" |
Syntax
struct FMovieGraphDeferredPass : public UE::MovieGraph::Rendering::FMovieGraphImagePassBase
Inheritance Hierarchy
- FMovieGraphImagePassBase → FMovieGraphDeferredPass
Derived Classes
Structs
| Name | Remarks |
|---|---|
| FCreateViewResult | Result of CreateConfiguredView() — contains the fully configured ViewFamily, View, FViewFamilyInitData, and FSceneViewInitOptions. |
| FResolutionAndCameraInfo | Data about the resolution and camera that can be used in the next render. |
Functions
Public Virtual
Overridden from FMovieGraphImagePassBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual void GatherOutputPasses
(
UMovieGraphEvaluatedConfig* InConfig, |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual FName GetBranchName() |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual FString GetCameraName() |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual UMovieGraphImagePassBaseNode * GetParentNode
(
UMovieGraphEvaluatedConfig* InConfig |
For this image pass, look up the associated node by type for the given config. | Graph/Renderers/MovieGraphDeferredPass.h | |
virtual int32 GetRenderCameraIndex () |
Returns the camera index used for this pass. | Graph/Renderers/MovieGraphDeferredPass.h | |
virtual void Render
(
const FMovieGraphTraversalContext& InFrameTraversalContext, |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual void Setup
(
TWeakObjectPtr< UMovieGraphDefaultRenderer > InRenderer, |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual bool ShouldDiscardOutput
(
const TSharedRef< FSceneViewFamilyContext >& InFamily, |
Graph/Renderers/MovieGraphDeferredPass.h | ||
virtual void Teardown() |
Graph/Renderers/MovieGraphDeferredPass.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCreateViewResult CreateConfiguredView
(
UE::MovieGraph::DefaultRenderer::FCameraInfo& InOutCameraInfo, |
Encapsulates the shared view creation pipeline: GetSceneViewState -> CreateSceneViewFamily -> CreateViewInitOptions -> CalculateProjectionMatrix -> ModifyProjectionMatrixForTiling -> CreateSceneView -> ApplyMovieGraphOverrides. | Graph/Renderers/MovieGraphDeferredPass.h | |
FResolutionAndCameraInfo GetResolutionAndCameraInfo
(
UMovieGraphEvaluatedConfig* InEvaluatedConfig |
Provides the resolution and camera information that should be used for the next render. | Graph/Renderers/MovieGraphDeferredPass.h | |
bool HasRenderResourceParametersChanged
(
const FIntPoint& AccumulatorResolution, |
Graph/Renderers/MovieGraphDeferredPass.h |
Protected Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector2D ComputeProjectionMatrixJitter
(
const FVector2D& InDefaultJitter, |
Computes the projection matrix jitter amount for the current sample. | Graph/Renderers/MovieGraphDeferredPass.h | |
virtual FSceneViewStateInterface * GetSceneViewState
(
UMovieGraphImagePassBaseNode* ParentNodeThisFrame, |
Graph/Renderers/MovieGraphDeferredPass.h |
Overridden from FMovieGraphImagePassBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostRendererSubmission
(
const UE::MovieGraph::FMovieGraphSampleState& InSampleState, |
Graph/Renderers/MovieGraphDeferredPass.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void WritePerViewMetadata
(
TMap< FString, FString >& InOutMetadata, |
Populates the standard per-layer/per-view metadata (camera matrices, location/rotation, cine-camera attributes, blended PP settings) shared by all deferred-style passes. | Graph/Renderers/MovieGraphDeferredPass.h |