| bUseViewportActorLockWorldTransform |
bool |
Whether the viewport actor lock world transform should actually be used. |
Graph/MovieGraphQuickRender.h |
|
| ModifiedLevelSequenceActors |
TArray< TWeakObjectPtr< class ALevelSequenceActor > > |
Level sequence actors which had their AutoPlay setting turned ON prior to PIE (this setting needs to be turned OFF during PIE). |
Graph/MovieGraphQuickRender.h |
|
| SelectedCameras |
TArray< TWeakObjectPtr< ACameraActor > > |
The cameras that were selected. |
Graph/MovieGraphQuickRender.h |
|
| TemporarilyNonTransientActors |
TArray< TWeakObjectPtr< AActor > > |
Actors that have been temporarily flagged as RF_NonPIEDuplicateTransient. |
Graph/MovieGraphQuickRender.h |
|
| TemporarilyNonTransientComponents |
TArray< TWeakObjectPtr< UActorComponent > > |
Components that have been temporarily flagged as RF_NonPIEDuplicateTransient. |
Graph/MovieGraphQuickRender.h |
|
| ViewportActorLock |
TStrongObjectPtr< AActor > |
The actor that the viewport is locked to (also referred to as the pilot camera). |
Graph/MovieGraphQuickRender.h |
|
| ViewportActorLockCameraComponent |
TStrongObjectPtr< UCameraComponent > |
If the viewport is locked to an actor (see ViewportActorLock), this is the specific camera component that it is locked to. |
Graph/MovieGraphQuickRender.h |
|
| ViewportActorLockWorldTransform |
FTransform |
Cached world transform of the viewport actor lock (pilot camera). |
Graph/MovieGraphQuickRender.h |
|
| ViewportCamera |
UMovieGraphQuickRenderSubsystem::FCachedPrePieData::FViewportCameraData |
|
Graph/MovieGraphQuickRender.h |
|