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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | UMovieRenderGraphEditorSettings |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieRenderGraphEditorSettings.h |
| Include Path | #include "Graph/MovieRenderGraphEditorSettings.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Config=EditorPerProjectUserSettings,
Meta=(DisplayName="Movie Render Graph"))
class UMovieRenderGraphEditorSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UMovieRenderGraphEditorSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieRenderGraphEditorSettings() |
Graph/MovieRenderGraphEditorSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShowBurnInForBasicConfig | bool | Whether the Burn In Class property is shown in Basic Config mode. | Graph/MovieRenderGraphEditorSettings.h |
|
| DefaultConfigType | EMoviePipelineDefaultConfigType | The configuration type assigned to newly created jobs within the editor. | Graph/MovieRenderGraphEditorSettings.h |
|
| PostRenderSettings | FMovieGraphPostRenderSettings | If playing back media post-render, these settings dictate how that will be done. | Graph/MovieRenderGraphEditorSettings.h |
|
| VisibleBasicConfigOutputTypes | TArray< FSoftClassPath > | Output types visible as toggle buttons in Basic Config mode. | Graph/MovieRenderGraphEditorSettings.h |
|
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
Graph/MovieRenderGraphEditorSettings.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetCategoryName() |
Graph/MovieRenderGraphEditorSettings.h |