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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | UMoviePipelineColorSetting |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineColorSetting.h |
| Include Path | #include "MoviePipelineColorSetting.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UMoviePipelineColorSetting : public UMoviePipelineSetting
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMoviePipelineSetting → UMoviePipelineColorSetting
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMoviePipelineColorSetting() |
MoviePipelineColorSetting.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisableToneCurve | bool | If true the Filmic Tone Curve will not be applied. | MoviePipelineColorSetting.h |
|
| OCIOConfiguration | FOpenColorIODisplayConfiguration | OCIO config to be passed to OCIO View Extension. | MoviePipelineColorSetting.h |
|
Functions
Public
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDisplayText() |
Warning: This gets called on the CDO of the object | MoviePipelineColorSetting.h | |
virtual bool IsValidOnPrimary() |
Can this configuration setting be added to the primary configuration? If not, it will throw an error when trying to add it to the primary configuration. | MoviePipelineColorSetting.h | |
virtual bool IsValidOnShots() |
Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config. | MoviePipelineColorSetting.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanEditChange
(
const FProperty* InProperty |
MoviePipelineColorSetting.h |