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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipeline
Description
Initialize the rendering pipeline for the given shot. This should not get called if rendering work is still in progress for a previous shot.
| Name | SetupRenderingPipelineForShot |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h |
| Include Path | #include "MoviePipeline.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineRendering.cpp |
void SetupRenderingPipelineForShot
(
UMoviePipelineExecutorShot * InShot
)