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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphLightModifierNode
Description
Updates the override state for a "Custom" light property. A custom property MUST be marked as overridden in order to take effect. Returns true on success, else false.
| Name | UpdateCustomLightPropertyOverrideState |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphLightModifierNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphLightModifierNode.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/Nodes/MovieGraphLightModifierNode.cpp |
UFUNCTION (BlueprintCallable, Category="Properties")
bool UpdateCustomLightPropertyOverrideState
(
const UClass * InLightComponentClass,
const FName & InPropertyName,
const bool bIsOverridden
)