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Query type which filters actors by light type.
| Name | UMovieGraphConditionGroupQuery_LightActorType |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include Path | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMovieGraphConditionGroupQuery_LightActorType : public UMovieGraphConditionGroupQueryBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphConditionGroupQueryBase → UMovieGraphConditionGroupQuery_LightActorType
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphConditionGroupQuery_LightActorType() |
Graph/MovieGraphRenderLayerSubsystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EnabledLightActorTypes | TArray< TObjectPtr< UClass > > | The light types that are enabled (and will be matched by the query). | Graph/MovieGraphRenderLayerSubsystem.h | |
| LightActorTypesList | TSharedPtr< SMovieGraphSimpleList< UClass * > > | The list widget which displays the light actor types and their enable/disable state. | Graph/MovieGraphRenderLayerSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetEnableStateForLightType
(
UClass* InLightActorType |
Gets the enable state for the given light actor type. | Graph/MovieGraphRenderLayerSubsystem.h |
|
void SetEnableStateForLightType
(
UClass* InLightActorType, |
Sets the enable state for the given light actor type. | Graph/MovieGraphRenderLayerSubsystem.h |
|
Public Virtual
Overridden from UMovieGraphConditionGroupQueryBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Determines which of the provided actors (in the given world) match the query. | Graph/MovieGraphRenderLayerSubsystem.h | ||
virtual const FText & GetDisplayName() |
Gets the display name for this query class as shown in the UI. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual const FSlateIcon & GetIcon() |
Gets the icon that represents this query class in the UI. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual TArray< TSharedRef< SWidget > > GetWidgets () |
Gets the widgets that should be displayed for this query. | Graph/MovieGraphRenderLayerSubsystem.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FSlateBrush * GetRowIcon
(
UClass* InLightActorType |
Graph/MovieGraphRenderLayerSubsystem.h | ||
| Graph/MovieGraphRenderLayerSubsystem.h | |||
| Gets the supported light actor types. | Graph/MovieGraphRenderLayerSubsystem.h |