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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphConditionGroupQuery_L-
Description
Sets the enable state for the given light actor type. All enabled light types will be matched by the query. If the given actor type isn't one of the supported light types, this does nothing.
| Name | SetEnableStateForLightType |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include Path | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/MovieGraphRenderLayerSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Lights")
void SetEnableStateForLightType
(
UClass * InLightActorType,
const bool bNewEnableState
)