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Query type which filters actors via an explicit actor list.
Name
UMovieGraphConditionGroupQuery_Actor
Type
class
Header File
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h
Include Path
#include "Graph/MovieGraphRenderLayerSubsystem.h"
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMovieGraphConditionGroupQuery_Actor : public UMovieGraphConditionGroupQueryBase
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Inheritance Hierarchy
Classes
Name
Remarks
FActorSelectionColumn
Custom outliner column that allows adding/removing an actor from an Actor condition group query (via checkbox).
SActorListRow
Custom row widget for the actor list so multiple columns can be populated.
Constants
Name
Type
Remarks
Include Path
ColumnID_ActorName
const FName
Graph/MovieGraphRenderLayerSubsystem.h
ColumnID_ActorType
const FName
Graph/MovieGraphRenderLayerSubsystem.h
ColumnID_Components
const FName
Graph/MovieGraphRenderLayerSubsystem.h
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
ActorsAndComponentsToMatch
TArray < FMovieGraphActorQueryEntry >
The query must match one of the actors (or components on an actor) to be a match.
Graph/MovieGraphRenderLayerSubsystem.h
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BlueprintReadWrite
Category="General"
ActorsToMatch
TArray < TSoftObjectPtr < AActor > >
The query must match one of the actors in order to be a match.
Graph/MovieGraphRenderLayerSubsystem.h
Meta=(DeprecatedProperty, DeprecationMessage="This property is deprecated. Please use ActorsAndComponentsToMatch instead.")
Protected
Functions