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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/UMovieGraphSettingNode
- UMovieGraphSettingNode::PrepareForFlattening()
- UMovieGraphApplyCVarPresetNode::PrepareForFlattening()
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphNode.h |
| Include | #include "Graph/MovieGraphNode.h" |
virtual void PrepareForFlattening
(
const UMovieGraphSettingNode * InSourceNode
)
Remarks
In some very rare cases, a node needs to be "primed" from the node that the flattening is starting from before it's actually put through the flattening process.
The need for this should be exceedingly uncommon, so only use if absolutely necessary.