Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes > API/Plugins/MovieRenderPipelineCore/Graph/Nodes/UMovieGraphStart-
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Add Commands")
TArray < FString > AddStartCommands
Remarks
Console commands to execute when this shot starts rendering. If the command(s) need to be undone after the shot finishes rendering, add a matching entry to Add End Commands.