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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes > API/Plugins/MovieRenderPipelineCore/Graph/Nodes/UMovieGraphGloba-
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Rendering",
Meta&61;&40;EditCondition&61;"bOverride_ShadowRadiusThreshold", UIMin&61;0.001, ClampMin&61;0.001&41;&41;
float ShadowRadiusThreshold
Remarks
Cull shadow casters if they are too small, value is the minimal screen space bounding sphere radius