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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes > API/Plugins/MovieRenderPipelineCore/Graph/Nodes/UMovieGraphFileOutputNode
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphFileOutputNode.h |
| Include | #include "Graph/Nodes/MovieGraphFileOutputNode.h" |
void OnAllShotFramesSubmitted
(
UMovieGraphPipeline * InPipeline,
const UMoviePipelineExecutorShot * InShot
)
Remarks
This is called when a shot has finished rendering its last frame, and the shot export process has not begun yet. See OnAllFramesSubmitted() for a method that is called after all shots have finished rendering.