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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes > API/Plugins/MovieRenderPipelineCore/Graph/Nodes/UMovieGraphDebugSettingNode
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Settings",
Meta=(EditCondition="bOverride_bCaptureFramesWithRenderDoc"))
bool bCaptureFramesWithRenderDoc
Remarks
If true, automatically trigger RenderDoc to capture rendering information. RenderDoc plugin must be enabled, and the editor must have been launched with -AttachRenderDoc. Resulting capture will be in /Saved/RenderDocCaptures.