Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes > API/Plugins/MovieRenderPipelineCore/Graph/Nodes/UMovieGraphAudioOutputNode
- UMovieGraphSettingNode::BuildNewProcessCommandLineArgsImpl()
- UMovieGraphAudioOutputNode::BuildNewProcessCommandLineArgsImpl()
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphAudioOutputNode.h |
| Include | #include "Graph/Nodes/MovieGraphAudioOutputNode.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/Nodes/MovieGraphAudioOutputNode.cpp |
virtual void BuildNewProcessCommandLineArgsImpl
(
TArray < FString > & InOutUnrealURLParams,
TArray < FString > & InOutCommandLineArgs,
TArray < FString > & InOutDeviceProfileCvars,
TArray < FString > & InOutExecCmds
) const
Remarks
Modify the Unreal URL and command line arguments when the node will be run in a new process. Only applies to nodes in the Globals branch.