Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/Graph > API/Plugins/MovieRenderPipelineCore/Graph/Nodes > API/Plugins/MovieRenderPipelineCore/Graph/Nodes/UMovieGraphAudioOutputNode
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphAudioOutputNode.h |
| Include | #include "Graph/Nodes/MovieGraphAudioOutputNode.h" |
Syntax
static TArray < TUniquePtr< Audio::FSoundWavePCMWriter > > ActiveWriters;
Remarks
The pipeline generates many instances of the same node throughout its execution; however, some nodes need to have persistent data throughout the pipeline's lifetime. This static data enables the node to have shared data across instances. Kept alive during finalization because the writer writes async to disk but doesn't expect to fall out of scope.