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FIntPoint |
AccumulatorResolution |
The resolution the accumulation buffer is accumulating at. |
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FIntPoint |
BackbufferResolution |
The backbuffer resolution of this render resource (ie: the resolution the sample was rendered at). |
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bool |
bCompositeOnOtherRenders |
Set this to true if this pass should be composited on top of other renders. |
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bool |
bFetchFromAccumulator |
Set this to true for the last sample for a given frame (if it requires accumulation) to fetch the accumulated data out of the accumulator. |
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bool |
bRequiresAccumulator |
Set this to true for every sample if an accumulator is required (ie: has temporal/spatial sub-samples, or high res tiling). |
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bool |
bWriteSampleToDisk |
Debug feature, should this sample be written to disk, not being accumulated? |
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FMovieGraphTraversalContext |
TraversalContext |
The traversal context used to read graph values at the time of submission. |