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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/FMovieGraphPropertyReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Graph/Nodes/MovieGraphClassPropertyModifier.h | |||
FMovieGraphPropertyReference
(
const TObjectPtr< UClass >& InPropertyClass, |
Providing the FProperty is optional. | Graph/Nodes/MovieGraphClassPropertyModifier.h |
FMovieGraphPropertyReference()
| Name | FMovieGraphPropertyReference |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphClassPropertyModifier.h |
| Include Path | #include "Graph/Nodes/MovieGraphClassPropertyModifier.h" |
FMovieGraphPropertyReference()
FMovieGraphPropertyReference(const TObjectPtr< UClass > &, const TSubclassOf< UActorComponent > &, const FName &, FProperty *)
Description
Providing the FProperty is optional. Providing it just bypasses the lookup of the FProperty that will occur if only the property name and class/component are provided.
| Name | FMovieGraphPropertyReference |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphClassPropertyModifier.h |
| Include Path | #include "Graph/Nodes/MovieGraphClassPropertyModifier.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/Graph/Nodes/MovieGraphClassPropertyModifier.cpp |
FMovieGraphPropertyReference
(
const TObjectPtr < UClass > & InPropertyClass,
const TSubclassOf < UActorComponent > & InComponentClass,
const FName & InPropertyName,
FProperty * InProperty
)