| ModesToRegister |
TMap< FName, TWeakObjectPtr< UBaseMovementMode > > |
|
KinematicActorSimulation.h |
|
| MovementMixer |
TWeakObjectPtr< UMovementMixer > |
TWeakObjectPtr NullMovementMode = nullptr; TWeakObjectPtr ImmediateModeTransition = nullptr; |
KinematicActorSimulation.h |
|
| MoverComp |
TWeakObjectPtr< UMoverComponent > |
|
KinematicActorSimulation.h |
|
| StartingMovementMode |
FName |
|
KinematicActorSimulation.h |
|
| TransitionsToRegister |
TArray< TWeakObjectPtr< UBaseMovementModeTransition > > |
|
KinematicActorSimulation.h |
|
| UpdatedComp |
TWeakObjectPtr< USceneComponent > |
|
KinematicActorSimulation.h |
|
| World |
UWorld * |
FTransform TransformOnInit = FTransform::Identity;. |
KinematicActorSimulation.h |
|