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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UBasedMovementUtils
Description
Get the velocity (world space) for the given MovementBase at a given point, taking its translation and angular velocity into account. Returns false and sets OutWorldVelocity to zero if MovementBase/Bone isn't valid.
| Name | GetMovementBaseVelocityAtPoint |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/BasedMovementUtils.h |
| Include Path | #include "MoveLibrary/BasedMovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoveLibrary/BasedMovementUtils.cpp |
UFUNCTION (BlueprintCallable, Category="Mover/MovementBases",
Meta=(ReturnDisplayName="Did Get Velocity"))
static bool GetMovementBaseVelocityAtPoint
(
const UPrimitiveComponent * MovementBase,
const FVector & WorldPoint,
FVector & OutWorldVelocity
)