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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UBasedMovementUtils
Description
Apply a sweeping movement to attempt to follow a movement base that we're moving relative to. This is typically called during movement simulation.
| Name | ApplyMovementBaseChange |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/BasedMovementUtils.h |
| Include Path | #include "MoveLibrary/BasedMovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoveLibrary/BasedMovementUtils.cpp |
static FRelativeBaseInfo ApplyMovementBaseChange
(
UMoverComponent * TargetMoverComp,
const FRelativeBaseInfo & RelativeBaseInfo,
bool bIgnoreBaseRotation
)