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Simulation output for montage-driving layered moves. Stored in AdditionalOutputData so it flows through the FSimulationOutputData interpolation path (CurrentPosition is lerped between simulation frames).
| Name | FMoverSimDrivenMontageData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/DefaultMovementSet/MoverMontageSimulationTypes.h |
| Include Path | #include "DefaultMovementSet/MoverMontageSimulationTypes.h" |
Syntax
USTRUCT ()
struct FMoverSimDrivenMontageData : public FMoverDataStructBase
Inheritance Hierarchy
- FMoverDataStructBase → FMoverSimDrivenMontageData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MontageStates | TArray< FMoverSimDrivenMontageEntry > | One entry per active montage-driving layered move on the simulation this substep. | DefaultMovementSet/MoverMontageSimulationTypes.h |
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