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API > API/Plugins > API/Plugins/Mover
| Name | FMoverSchedulingInfo |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverSimulationTypes.h |
| Include Path | #include "MoverSimulationTypes.h" |
Syntax
USTRUCT ()
struct FMoverSchedulingInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsFixedDt | bool | Whether this time was set in the context of a fixed or variable time advance scheme. This should correspond to the backend's IsFixedDt() | MoverSimulationTypes.h |
|
| ServerExecutionTime | FMoverTime | Server time at which this scheduled event should take effect bIsFixedDt TRUE: | MoverSimulationTypes.h |
|
| ServerIssuanceTime | FMoverTime | Server time at which this scheduled event was issued bIsFixedDt TRUE: | MoverSimulationTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ShouldExecuteAtFrame
(
int32 CurrentServerFrame |
MoverSimulationTypes.h | ||
bool ShouldExecuteAtTime
(
const FMoverTime& ServerTime |
MoverSimulationTypes.h | ||
bool ShouldExecuteAtTimeMs
(
double CurrentServerTimeMs |
MoverSimulationTypes.h | ||
bool ShouldExecuteAtTimeStep
(
const FMoverTimeStep& TimeStep |
MoverSimulationTypes.h | ||
bool ShouldRollBackAtFrame
(
int32 NewServerFrame |
MoverSimulationTypes.h | ||
bool ShouldRollBackAtTimeMs
(
double NewServerTimeMs |
MoverSimulationTypes.h | ||
bool ShouldRollBackAtTimeStep
(
const FMoverTimeStep& NewTimeStep |
MoverSimulationTypes.h | ||
FString ToString() |
MoverSimulationTypes.h |