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A GT-resolved motion warp target, safe to read on a worker thread. Populated from UMotionWarpingComponent::WarpTargets each frame by the ChaosMover backend.
| Name | FMoverResolvedWarpTarget |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/DefaultMovementSet/LayeredMoves/AnimRootMotionWarpingTypes.h |
| Include Path | #include "DefaultMovementSet/LayeredMoves/AnimRootMotionWarpingTypes.h" |
Syntax
USTRUCT ()
struct FMoverResolvedWarpTarget
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Location | FVector | DefaultMovementSet/LayeredMoves/AnimRootMotionWarpingTypes.h |
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| Name | FName | DefaultMovementSet/LayeredMoves/AnimRootMotionWarpingTypes.h |
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| Rotation | FQuat | DefaultMovementSet/LayeredMoves/AnimRootMotionWarpingTypes.h |
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