Navigation
API > API/Plugins > API/Plugins/Mover
Struct containing additional context about an event occurrence, such as what led to it.
| Name | FMoverEventContext |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverTypes.h |
| Include Path | #include "MoverTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoverEventContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MoverTypes.h | |||
FMoverEventContext
(
const FMoverTimeStep& InEventTime |
MoverTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsCausedByRollback | uint8 | Did this event occur during the instant that the simulation rolled back to an earlier state? Note this is different than during resim. See also @bIsDuringResimulation. | MoverTypes.h |
|
| bIsDuringResimulation | uint8 | Did this event occur while resimulating a past sim frame? | MoverTypes.h |
|
| EventTimeMs | double | Simulation time that this event occurred (in server simulation timespace) | MoverTypes.h |
|
| ServerFrame | int32 | Server frame that this event occurred. | MoverTypes.h |
|