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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FRenderCaptureTypeFlags
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool & operator[]
(
ERenderCaptureType CaptureType |
Scene/WorldRenderCapture.h | ||
const bool & operator[]
(
ERenderCaptureType CaptureType |
Scene/WorldRenderCapture.h |
operatorERenderCaptureType
| Name | operator[] |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h |
| Include Path | #include "Scene/WorldRenderCapture.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/WorldRenderCapture.cpp |
bool & operator[]
(
ERenderCaptureType CaptureType
)
mutable flag corresponding to the given CaptureType
operatorERenderCaptureType
| Name | operator[] |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h |
| Include Path | #include "Scene/WorldRenderCapture.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/WorldRenderCapture.cpp |
const bool & operator[]
(
ERenderCaptureType CaptureType
) const
constant flag corresponding to the given CaptureType