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API > API/Plugins > API/Plugins/ModelContextProtocolEditor
Editor-specific UModelContextProtocolToolLibrary factory which produces a UModelContextProtocolEditorToolLibraryBlueprint editor utility blueprint, allowing editor-specific BP node usage in tool function implementations.
| Name | UModelContextProtocolEditorToolLibraryFactory |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ModelContextProtocol/Source/ModelContextProtocolEditor/Public/ModelContextProtocolToolLibraryFactory.h |
| Include Path | #include "ModelContextProtocolToolLibraryFactory.h" |
Syntax
UCLASS (MinimalAPI)
class UModelContextProtocolEditorToolLibraryFactory : public UModelContextProtocolToolLibraryFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UBlueprintFactory → UModelContextProtocolToolLibraryFactory → UModelContextProtocolEditorToolLibraryFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UModelContextProtocolEditorToolLibraryFactory
(
const FObjectInitializer& ObjectInitializer |
ModelContextProtocolToolLibraryFactory.h |
Functions
Public
Public Virtual
Overridden from UModelContextProtocolToolLibraryFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* Class, |
ModelContextProtocolToolLibraryFactory.h | ||
virtual FString GetDefaultNewAssetName() |
ModelContextProtocolToolLibraryFactory.h | ||
virtual FText GetDisplayName() |
ModelContextProtocolToolLibraryFactory.h |