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API > API/Plugins > API/Plugins/ModelContextProtocol
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModelContextProtocolToolResult UE::ModelContextProtocol::MakeAudioResult
(
const FString& MimeType, |
ModelContextProtocolToolResults.h | ||
FModelContextProtocolToolResult UE::ModelContextProtocol::MakeAudioResult
(
const FString& MimeType, |
ModelContextProtocolToolResults.h |
UE::ModelContextProtocol::MakeAudioResult(const FString &, TArrayView< uint8 >)
| Name | UE::ModelContextProtocol::MakeAudioResult |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ModelContextProtocol/Source/ModelContextProtocol/Public/ModelContextProtocolToolResults.h |
| Include Path | #include "ModelContextProtocolToolResults.h" |
| Source | /Engine/Plugins/Experimental/ModelContextProtocol/Source/ModelContextProtocol/Private/ModelContextProtocolToolResults.cpp |
namespace UE
{
namespace ModelContextProtocol
{
FModelContextProtocolToolResult UE::ModelContextProtocol::MakeAudioResult
(
const FString & MimeType,
TArrayView < uint8 > Data
)
}
}
See Also
UE::ModelContextProtocol::MakeAudioResult(const FString &, FString &&)
| Name | UE::ModelContextProtocol::MakeAudioResult |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ModelContextProtocol/Source/ModelContextProtocol/Public/ModelContextProtocolToolResults.h |
| Include Path | #include "ModelContextProtocolToolResults.h" |
| Source | /Engine/Plugins/Experimental/ModelContextProtocol/Source/ModelContextProtocol/Private/ModelContextProtocolToolResults.cpp |
namespace UE
{
namespace ModelContextProtocol
{
FModelContextProtocolToolResult UE::ModelContextProtocol::MakeAudioResult
(
const FString & MimeType,
FString && Base64EncodedData
)
}
}