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API > API/Plugins > API/Plugins/MetasoundFrontend
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Metasound::Frontend::Transform
(
FMetasoundFrontendGraph& InOutGraph |
MetasoundFrontendTransform.h | ||
virtual bool Metasound::Frontend::Transform
(
const FGuid& InNodeID, |
Interface for transforming a node. | MetasoundFrontendTransform.h |
Metasound::Frontend::Transform(FMetasoundFrontendGraph &)
| Name | Metasound::Frontend::Transform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendTransform.h |
| Include Path | #include "MetasoundFrontendTransform.h" |
namespace Metasound
{
namespace Frontend
{
bool Metasound::Frontend::Transform
(
FMetasoundFrontendGraph & InOutGraph
) const
}
}
Metasound::Frontend::Transform(const FGuid &, FMetaSoundFrontendDocumentBuilder &)
Description
Interface for transforming a node.
| Name | Metasound::Frontend::Transform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendTransform.h |
| Include Path | #include "MetasoundFrontendTransform.h" |
namespace Metasound
{
namespace Frontend
{
virtual bool Metasound::Frontend::Transform
(
const FGuid & InNodeID,
FMetaSoundFrontendDocumentBuilder & OutBuilder
) const
}
}