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Struct housed on a MetaSoundDocument and used to define procedural behavior applied when making modifications to a MetaSound prior to serialization. Templates enable MetaSounds to be procedurally generated at edit and cook-time to adhere to a specific design or topology anytime a given configuration or its respective properties are changed, enabling faster and more accurate iteration where fully-customized MetaSound edit behavior is not desired.
| Name | FMetaSoundFrontendDocumentTemplate |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/DocumentTemplates/MetasoundFrontendDocumentTemplate.h |
| Include Path | #include "DocumentTemplates/MetasoundFrontendDocumentTemplate.h" |
Syntax
USTRUCT (BlueprintType , Meta=(Hidden))
struct FMetaSoundFrontendDocumentTemplate
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMetaSoundFrontendDocumentTemplate() |
DocumentTemplates/MetasoundFrontendDocumentTemplate.h |
Structs
| Name | Remarks |
|---|---|
| FEditorOptions |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PropertyChangedDelegate | Metasound::Frontend::FOnConfigPropertyChangedDelegate | DocumentTemplates/MetasoundFrontendDocumentTemplate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Metasound::Frontend::FOnConfigPropertyChangedDelegate & GetPropertyChangedDelegate() |
DocumentTemplates/MetasoundFrontendDocumentTemplate.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureDocument
(
FMetaSoundFrontendDocumentBuilder& OutBuilder |
Executes procedural configuration of document template. | DocumentTemplates/MetasoundFrontendDocumentTemplate.h | |
virtual const FEditorOptions & GetEditorOptions() |
DocumentTemplates/MetasoundFrontendDocumentTemplate.h | ||
virtual EDataValidationResult IsDataValid
(
const FMetaSoundFrontendDocumentBuilder& Builder, |
DocumentTemplates/MetasoundFrontendDocumentTemplate.h | ||
virtual void OnAssetInitialized
(
TArray< UObject* > SelectedObjects, |
DocumentTemplates/MetasoundFrontendDocumentTemplate.h | ||
virtual void OnPropertyChanged
(
const FPropertyChangedEvent& InEvent, |
DocumentTemplates/MetasoundFrontendDocumentTemplate.h |