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API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem > API/Plugins/MetasoundEditor/UMetaSoundEditorSubsystem/UPARAM
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorSubsystem.h |
| Include | #include "MetasoundEditorSubsystem.h" |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Builder|Editor",
Meta=(DisplayName="Find Or Begin Building MetaSound Asset", ExpandEnumAsExecs="OutResult"))
UPARAM
(
DisplayName
)
Remarks
Returns a builder for the given MetaSound asset. Returns null if provided a transient MetaSound. For finding builders for transient MetaSounds, use the UMetaSoundBuilderSubsystem's API (FindPatchBuilder, FindSourceBuilder, FindBuilderByName etc.)