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For tracking objects being dropped onto the editor graph.
| Name | FDroppedObjectsInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/IMetasoundEditor.h |
| Include Path | #include "IMetasoundEditor.h" |
Syntax
struct FDroppedObjectsInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DroppedObjects | TArray< UObject * > | IMetasoundEditor.h | ||
| ModifierKeys | FModifierKeysState | IMetasoundEditor.h | ||
| TypeName | FName | IMetasoundEditor.h |